Games with the hall (tuning forks) for PEGASA

1. Head ramp knee patsy, knee patsy

Head ramp knee boys, eyes, mouth, ears, nose.

Head ramp knee boys, eyes, mouth, ears, nose.

(Each word denotes a part of the body: head – head, ramp – shoulders, knees – knees, boys – below the knee, eyes – eyes, mouth – mouth, ears – ears, nose – nose. Naming a part of the body, we touch it. With each accelerating at the same time.)

2. Salami

All players become in a circle. The counselor invites everyone to learn the following words:
“Tram-pum-pum, Tram-pum-pum,

ghoul ghoul ghoul ghoul
Tram-pam-pam,

salami, salami,

ghoul ghoul ghoul ghoul
Tram-pam-pam,
Simultaneously with the words, the following movements are performed:

tram-pam-pam – the players slap their knees 3 times;

ghouls-ghouls – those who play with one hand scratch their chin from below, and with the other they scratch their head;
salami, salami – alternately (first one then the other) bend their arms at the elbow, bringing the hand to the shoulder.

After the participants have learned the text, they are invited to do the Tram-Pam-Pam movement with the neighbor on the right. The game is repeated.

Then, at the neighbor on the right, the movements “Tram-pum-pam” and “Guli-guli-guli-guli” are made.
Further – “Tram-pam-pam” is done by the neighbor on the right, and “Guli-guli” is done by the neighbor on the left.
We always make salami at home.

3. Vaska – Petka

The host divides the entire hall into two teams, one – “Petka”, the other – “Vaska”. Then they all sing together:

On a sunny meadow

There is a green house

And on the porch of the house

A cheerful gnome is sitting.

The host asks: “What is your name dwarf?”, – and points to one of the teams, which answers with a tongue twister:

– Petka! I have a plaid shirt

I came to you children

To eat candy.

(“Petki”)

– Vaska! I have polka dot pants

I came from a fairy tale

Because I’m good.

(“Vaska”)

All this is carried out several times, the leader shows either one or the other team, then both at once, and one of them must shout over the other.

4. Rain

The host invites everyone in the hall to illustrate the change in weather conditions, namely the beginning of the rain. He talks about how the weather changes, and the audience repeats his movements.

– The sun shone first. – Silence in the room.

– But here is a small, small, almost imperceptible rain. – knock with one finger of the right hand on the palm of the left.

– A little stronger … – two fingers.

– Even stronger … – three fingers.

– And now it’s raining heavily. – four fingers.

And a terrible downpour! – all clap with a full palm.

Then you can demonstrate the gradual improvement of the weather, that is, do everything in reverse order, eventually returning again to heavy rain and announcing the next number to applause.

5. And We!

A game built on almost the same principle as the previous one. However, here the presenter simply tells a certain story in sentences that have a subject and a predicate, making pauses between sentences, during which the audience shouts: “And we!” For example.

Host: – Once, I went for a walk in the forest.

Hall: – And we!

Leading: – There I saw a squirrel!

Hall: – And we!

Host: – But she got scared and hid from me in a hollow.

Hall: – And we! – everyone laughs.

And so on, the text must be thought out in advance so that situations similar to the one given in the example occur more often in it.

6. Lady

The hall is divided into four parts. Each group learns their words:

The first group – Spindles are sharpened.

The second group – Brooms are soaked.

The third group – Drink tea with pies.

The fourth group – We will go for mushrooms.

They all learn together – the lady is the lady, madam is the lady.

At the command of the host, the part of the children to which he points with his hand says his words. If the leader raises both hands up, all the children sing the last line. You will also have a beautiful large choir capable of performing at any performance. And if you agree on a melody in advance, then you can also receive a prize.

7. Georgian choir

1st group: About the server of the navel, navel, navel …

2nd group: Jumbo kveliko mitoliko mikaze…

2nd group: Wee wee dance …

4th group: Kva-kva, kva-kvaradze…

The first group begins the chorus with their phrase, repeating it continuously without stopping. As soon as the 1st phrase has sounded once or twice, the 2nd party enters the choir. Then the 3rd and 4th parties join one after another.

8. Goal-Mimo

The leader divides the hall into two teams, the task of one of which is to shout “Goal!” When the leader raises his right hand, and the other – “Miss!” When the leader raises his left hand. If the leader raises both hands at once, everyone should shout “Barbell!” together. Then the presenter has fun with raising his hands, in every possible way inciting and teasing the audience, for example, suddenly turning his back or saying that the first team for some reason screams quieter than the second.

Be careful when playing this game on the bus – then you won’t be able to calmly grab the handrail

9. How an elephant sneezes

The hall is divided by the host into three approximately equal parts, then each part is offered its own word, which the spectators that make up it must learn to speak in unison and loudly in chorus. The word for the first part is “Boxes!”, for the second – “Cartilage!”, and for the third – “Dragged!”. Each group, under the guidance of the facilitator, rehearses the pronunciation of their word several times, then, at the command of the facilitator, they all together loudly pronounce each their own. And then.. the presenter, mimicking the Animal World announcer, says: “Well, my little friends, we heard an elephant sneezing, so let’s wish him good health, and we ourselves will watch the next number of our program … “, and the next performance is announced.

10. Moth, mole, moth…

A light motive is chosen so that you can sing the words of the game, come up with simple movements for each line, depicting the flight of a moth, its tricky movements. The game is repeated with acceleration 2-3 times.

Moth, moth, moth – a poisonous insect.

Moth, moth, moth is a small bug.

Moth, mole, moth – this is an evil cockroach,

Which eats everything up and down.

Moth, moth, moth ate daddy’s panties.

Moth, moth, moth ate my mother’s coat.

Moth, moth, moth ate the teddy bear

And then I went, went to the movies!

11. Hunters

The host invites the audience to hunt a lion. To do this, everyone just needs to repeat the words and some movements after him.

We are lion hunters! – We knock ourselves in the chest with a fist.

We are not afraid of him! – we shake our heads.

– We have a huge gun! – Show something big with your hands.

And a long sword! Wow! – to “Wow!” we pretend to cut something with a sword.

– Oh, what is it?! – put your hand with a visor to your eyes.

After the audience asks “What is this?!”, the presenter answers the audience:

– Swamp! Don’t fly over it! (shows a walk around on top with his hands) You can’t get around it! (shows a walk around with his hands) Do not crawl under it! (shows crawling under) Straight ahead!!! (points forward)

Then the whole hall, together with the presenter, goes through the swamp, repeating “Chap-chap-chap!” and clapping his hands. Then we repeat all over again, but on the way we meet:

Forest. We say “Crunch-crunch-crunch!” and push the branches apart with our hands.

Sea. We say “Bul-Bul-Bul!” and pretend to swim.

Desert. We say “Shhhhhhhh!” and pretend that we are walking in the desert.

And finally, the lion himself: the host suddenly shouts “Rrrrr!!!”, everyone gets scared and in the reverse order quickly runs away through the desert, sea, forest, swamp. Then everyone wipes sweat from their foreheads, gloriously, they say, hunted.

12. Africa

It is accompanied by movement and the pace accelerates each time.

“I walk around Africa and collect bananas,

I will give mom, dad, ladies, and I will not deprive myself.

But in Africa, a gorilla almost crushed me,

I’ll give mom, dad, ladies, and I won’t deprive myself. ”

13. Fish

The leader with the left hand depicts the sea level, and with the right hand the Goldfish. When a fish jumps out of the sea, the audience clap, when it is in the sea, no. The fish starts to swim and jump out faster and faster. Viewers need to be careful not to make a mistake.

14. FOREIGNERS
The facilitator invites the children to speak in different languages. In fact, it is very simple: any song that is known to everyone is selected (for example, “They lived with granny …”), and all vowels in this song are replaced by one, for example, “a”. It turns out: “Sting a babasa …” This is how 1 verse is sung, and this language can be called English. And now let’s sing in French: “Zhulu u bubusu…” And so on.

15. Tu-tu-chi-chi (answer)

The host says a line, and the children answer: TU – TU – CHI – CHI
I have a steam locomotive
He takes me on rails
He has a pipe and a stove
And a magic ring
We’ll leave the station
It has four rooms
We’ll go to Paris
And maybe even closer.
Here comes the spring rain
And our train got stuck
We are standing in a huge puddle
Here we are not up to Paris

16. Bad-Good

The host invites the audience to argue with him a little: he will say different phrases to the audience, and the task of everyone in the audience is to loudly shout out the word opposite to the last one in the phrase, for example: Host: – Well, friends, hello!

Hall: Goodbye!

Host: Goodbye?

Hall: Hello!

Leading: – How good everyone is here!

Hall: – Bad!

Etc.

Of course, you need to think over your speech in advance so that no one in the audience has any doubts about which word they should shout.

17. One flower, two flowers

One flower, two flowers

(arms alternately bent at the elbows, hands at head level, without bending the arms at the wrists, circular movements are made with the hands).

Hedgehogs, hedgehogs

(both arms are bent at the elbows, hands at head level, without bending the arms at the wrists, circular movements are made with the hands).

Anvil, anvil

(hands clench into fists and knock alternately one on the other).

Knives, knives

(arms are bent at the elbows at waist level, palms down and move alternately one above the other).

Running in place, running in place

(arms bent at the elbows move at waist level, simulating running).

Bunnies, Bunnies

(palms above the head represent ears).

Come on together, come on together

Girls scream:

Girls!

The boys are screaming

Boys!

18. Guys, stand up

Attention game. The host offers to carry out his commands only if he utters an appeal . For example: , everyone should clap. , no one should move, because no appeal was said .

19. Volume control

The host invites the audience to make a little noise (yell or clap your hands), and the volume of the noise should correspond to the level of the host’s hand placed horizontally – when the hand is lowered to the end, it should be quiet, when at the very top – on the contrary, the hall should make noise with all its might . By driving a wave of noise up and down and jerking your hand back and forth, you can divide the hall into two halves, each of which will be regulated by one of the host’s hands. Then experiment with the joint volume, and then “put out” the noise and announce the next number in silence.

It is useful to play this game when the hall is already tired and you need to calm it down, everyone will yell, and it will become quiet for a while.

20. Seesaw (can be used as a joke game)

The words of the game are learned with the children in advance and are simply sung for the first time.
leading
children
The best swing? – Wild creepers.
This is from the cradle – Monkeys know.
Who has been swinging all the time? – Yes! Yes! Yes!
He is not upset – Never!
After the children have memorized their words, their own movement is added to each phrase:
line 1 – children do nothing;
2 line – children clap their hands on their words;
3 line – the children bounce in place on their own words;
Line 4 – children both clap and bounce.

After this game, the host may well thank the children for the spectacle delivered – to see so many monkeys in one place.

21. Changeling

The host asks the audience to perform some movement. And the hall does the opposite. For example:
– Turn left (the hall turns right).
– Sit down (the hall rises).

22. Traffic light

The leader has cards of three colors: red, yellow, green. When the leader shows the guys a green card, they should stomp their feet, clap their hands on yellow, and not red – sit quietly. The presenter has an assistant who confuses the guys and shows the wrong thing.

Be First to Comment

Leave a Reply

Your email address will not be published.